ZBrushCentral

Zsketch to poly mesh ... export issue

I have yet to explore this feature (Zsketch), but I do have a question on exporting the model, from zbrush.
Once the zsketch model, converted to a poly mesh, is complete. I was informed that after exporting the new mesh as an .obj, the model is no longer built in quads, but tri’s. Which is a problem, due to unnecessary cleanup.
I was curious, is there an option to export the obj as a quad?

It does export as quads just as you see it before you export it.

check out the last submenu inside the Tool menu, it reads “Export” (easy, ain’t it?), check Quad instead of Tri, and I’d also recommend to activate Mrg

Thanks for the quick replies.
Yes, I have tested it, and have selected ‘quad’ for the export.
Unfortunately Zbrush exporter does not make reasonable sense, when the edge loops, and quads, are in the oddest places. The result is alot of cleanup or retopology, which is also quite time cosuming.