ZBrushCentral

Zremesher - "Use Polypaint" not working.

Can anyone help me out here? I suspect this might be a Mac 4r7 bug. Attached are screen captures of an attempt to zremesh a model and have more polys in the hands. The model in the top right corner is my result after many different tries. Any help is appreciated. Thanks!

Attachments

zremeshIssue.jpg

Have you tried increasing the Target Ploygons Count? It’s possible that you are aiming for too few polygons to allow greater density in the hands.

Yep, I tried that. Still the same result. For what it’s worth, a friend of mine tried it on his Mac (running 4r7 like me) and he’s having the same problem. Says it works on his PC.

I’ve now tried it on two different Macs and keep getting the same result. Is it possible it’s a glitch?

Thanks. I’ve now had a chance to test on a Mac and I can confirm I get the same result with 64 bit. I’ll report it to the development team. However, it appears to work OK with the 32 bit version of ZBrush 4R7, so you could use that when necessary.

Thanks!

We also found that if you crank the sliders all the way up, you do get more detail, but I’m sure that’s not optimal.