Hi guys,
I am working on the model of a tree that I cleaned up from a Lidar scan. It has lots of thin branches, and it’s about 800000 polygons. Topology is not bad, but it needs to be rigged, so I wanted to remesh it, however no matter what settings I try, I always lose the thin branches.
I can’t even reproject the details, because the silohuette is completely messed up after remeshing it. Any ideas? I tried inflating the branches, but it stills breaks them (they get shorter and lose sharpness).
Thanks!