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ZRemesher creating unfixable holes at seams

Hey guys, I’m trying to remesh a selected part of a model which works but creates holes and distorted polygons at the seams where zbrush has stitched the new parts of the model to the old parts. I’ve tried to fix these with smoothing, I have adaptive on and SAME selected for poly-count so I thought that would make the polys match up but it doesn’t. Thank you.

(Sorry the screenshot is so low quality, the forum made me keep reducing the quality.)

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Screen Shot 2016-01-06 at 10.16.00 AM.png