Hi all,
I am finally throwing myself into Zbrush, I have used the Zremesher, understand what it’s for and how it work,
but I still have some questions about how/when to use it.
Let’s say I have a high polygon Character. and I need to animate it let say in C4D
I make a copy of my High Poly Character, Zremesh It, so I have a low poly one.
Then from my low poly character i do my UVs using UV Mapper.
And then what?? I have tried to copy my UVs onto the High poly but it doesn’t paste.
How do I get the same UVs on Zremesh model as the High poly so I can then export my displacement and Normals??
Many Thanks,
Romano.