ZBrushCentral

Zpshere Rigging, Muscle Seperation & More.

Hey everyone, I’ve got a few questions I’d like to put out there in regards to posing and detailing muscle groups.

:qu: Zsphere Rigging vs Transpose
I know you can pose your model with either method, but I’ve never really understood the pros/cons of using one over the other. I read some people use Zspheres to pose major body parts and transpose for things like the fingers.

My question is, which is better for what and why?

:qu: Detailing muscle seperation
I’ve noticed with my sculpting technique I sometimes end up with very “blocky” looking muscle groups. My technique is 90% clay/clay tubes brush on low sub-division levels, and then I detail out separation with the standard brush. Any tips for achieving a more natural looking appearance?

Thanks! :cool:

For your first question, the answer is more a matter of personal preference than anything else. There’s no one way to skin the cat. Whatever works best for you is the method to use!