ZBrushCentral

ZProject Texturing not working for me

ZProject Texturing not working after i draw my transpose line

its been a long time since i last used this technique … actually i havnt tried this in R3… so i set up image plane with colorised texture applied and droped on the canvas , then i used a subdiv mesh up 2 enough poly to do my test on … after i transpose line my target and source , and back 2 draw mode … wif RGB 100% … none texture value on the plane got transfer to the mesh by useing zproject brush …

i wonder if anyone could tel me why this is happening on my machine,

cheers

I’m a ZB newbie and found the same problem too, I drag a move (transpose) tool from destination model to source canvas image after I enabled the Zproject brush, suppose the transpose tool should be the indicator of stamping source, right? Then I switched back to Zproject brush, paint on the mesh and it just show the color that directly overlap background canvas, don’t know why? Need help…:cry:

In 3.5 R3 you need to have the mesh directly over the image.

marcus_civis
… i m 100% comfirm R2 can stil do the trick wif transpose line … can somebody confirm that R3 has changed over this method ???

I just did.