i built a solid piece of geometry and now i’m projecting it over my previous mesh (several subtools) i did a project mesh to get to where i am now with the solid mesh but it created a lot of messed up parts.
I figured if i used the zproject brush i could fix those parts but when i try to do it, it pushes my mesh in all kinds of weird places. anyone know whats going on? how can i fix my solid mesh piece to match the subtools piece?
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