Hi, I’m working on this model for my portfolio and decided to post a w.i.p. It’s a zombie, not very creative but I figured it would be something relatively simple that could show off my skills, help me learn ZBrush more with a variety of surfaces, as well as be an anatomy study. Right now I’m still sculpting some of the basic shapes but thought it would be a good time to get critiques if anyone has suggestions/comments. There’s still a lot of detail to be added. My goal is to become a freelance character artist.
I’m going to be using the model for generating a normal map, so the fact that I sort of forgot to mirror the ears and hand isn’t too much of a problem, lol. Is there any easy way to mirror over geometry in Zbrush after one side has been sculpted? Also, since the final model will be the low poly base I’m masking out some edges with transparencies for some of the hair and the torn jeans.
Rough concept: