Zombie demo

Hey guys! Here is one of my latest projects. I made this Zombie character to test the Substance Painter skin micro details assets.

Here is the ZBrush sculpture:

I used the Intersection Master plugin in ZBrush to generate a series of polypaint layers to create ID maps in Substance:

Here is the plain model vs the one with the skin damage details:

I set up the render in Marmoset Toolbag 3, here are some extra renders:

Hope you guys like it.

You can check more renders and videos on my ArtStation here.

Also, here is the link to the Substance article.


Ah a desiccated Zombie - far more physiologically plausible I find than the overly hydrated and flesh oozing kind.:+1:

Well done Pablo :slightly_smiling_face:


Great work! :+1:

Using the layers to create ID maps for SP is a top tip so cheers!

Great model and textures.