Two questions. How do you bevel multiple faces into one bevel for all the faces? And two, can you inset a altered cube like in the front of this model?
Morning Glenn,
I tried different methods with the ZModeler menu but not all functions are clear at present (Still Learning 4R7 myself).
Tried different aspects of the Target section but found Test 3 to work the Best!
Inset and extrude works best for pushing in deformed cubes.
Need to watch ZClassroom, Joseph solved your problem and I learnt something new… Poly Add to Curve.