I’m trying to work with zmodeler these days and I must admit that it’s handy indeed. But I feel some kind of tension (mainly for my eyes) because I have to position cursor over particular sub-object to call particular actions menu (for vertex, edge, or face). I do understand logic behind it and it’s mostly Ok for edges & faces BUT it’s really pain for vertices - moreover I have to repeat this precise motion twice: first to change action|target|modifier and second to perform action itself.
A QUESTION - is it possible to bind 3 keys for each vertex/edge/face menus separetly WITHOUT need to position cursor on polymesh elements?
I tried to record a zscript-log to catch commands but it doesn’t store/track zmodeler action menu calls.
What you think about it guys ? i hope my English makes sence for you. Any help / workarounds would be usefull.
p.s.: I know we have GoZ and “import base mesh from external editor” options but I really wanted to stick with ZModeler/Zbrush at base polygonal operations.
p.s.s.: I’m classic wacom tablet user - I assume that it has different experience for tablet-monitor users talking about set cursor position.