Hoi.
ZMapper says something like “Memory could not be allocated” at the header of the errorbox. Error itself can be about like “Quad links…” or something.
Model has ~12 million polys at the highest subdiv level, and the error comes when trying to render normal maps out from this model with ZMapper. When destroying the highest level, model has only ~2-3 million polys left, and looks like ZMapper can handle it then.
Model has no HD -subdivs, so those 12 million polys are those normal subdivs. Texture size is 4096x4096, so it should fit into it.
System settings in ZBrush are: Compact mem: 256, doc and tool undo: 4, MaxPolyPerMesh:12, HD prew MaxPoly:8.
System specs are: 6 gig ddr2, 8800 gts with beta driver 180.84, quad processor, Zbrush installation drive has ~40 gig free of HD and its defragmented.
Is it about that there is somekind of software limitation (ZBrush, ZMapper…?), that its not possible to render over like 5 million polygons models to normal maps or something?
Thx.