Hello fellow artists, i have a question for those of you who can point me in the right direction. I’m getting some odd spots on my normal maps when i take my lowest subdiv model into Zmapper, although at the second subdivision level the spots disappear, the mesh is very sensitive in the case of bump inflation. So as I was saying the spots reappear in the second subdivision of the mesh if i inflate the bump map. Now my question is how do i get rid of these spots, this is very annoying and i’m starting to lose my temper here.
Thank you in advance.
Best regards,
Andrei.
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