Hello!
Apparently the Zmapper plugin has been replaced in 3.5, and that the new system has some improvements in quality as well as allowing HD information to be baked.
My question is how do we go about getting maps out within Zbrush now? Of course there is Xnormal, but I’m interested in learning how to do it strictly in Zbrush with this change in 3.5. Are there any tutorials out there currently that address this?
Many thanks for your time in reading and response.