I’ve only been using zbrush for a couple of days, and I already need to crank something out for a job that’s on a short timeline. . .
I’m working on a mac 8core w/8gigs ram. I brought in a mesh from Maya 2008, divided and sculpted. Following the normal mapping tutorial (to get it back to Maya), the next step is to click on the Zmapper button in the upper left of the screen, but the button isn’t there!
I’ve initialized zbrush, and tried to export a normal map using the tool palate, but create normalMap is greyed out.
Any help or insight would be greatly appreciated.
Thanks-
–Joshua–