hi guys, i am using zbrush 4r2.i try it. i have 2 layer which is ball n square shape,
As shown in picture. i facing a problem which the ball can create normal
while the square cannot create normal map.please guide me…
Does the cube have subdivision levels and UVs?
no… i lower the subd to level… same as ball shape…
You need higher subdivision levels in order for the normal map to have something to actually calculate, and you need UVs otherwise it has nothing to bake the results to.
cryrid… u have c my picture… right both shape is same subd and uv adjust at maya software i don think this is a problem…