I have a lot of problems with crashes during subtraction.
I have been able to reproduce the crash multiple times by using any polymesh, leaving the mode on zADD, inserting a cylinder onto my object, then! switching the mode to zsub while still masking the cylinder, then adding another cylinder. When I control click and drag twice, I see a dynamesh progress bar and then CRASH!
Mac os x 10.7 macbook pro 6,2 geforce330m 256meg, 2.4ghz corei5 8 gigs of ram
I can repeat this crash by continuing to use the insert cylinder brush and alternating the zsub and zadd modes without dynameshing or clearing the mask first before adding a new cylinder.
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