Hello all,
I’m trying to make rivits for my engine. I started out using radical symmetry + round alpha (nutts&bolts collection), but i’m getting this blurred/distored look. As I think it because it can’t draw at the back side of the model. I also tried masking of one side, then using smartsymmtery but also not so good. Then you propably need to make morph target and fix some spots?. How would I go about this? Would like to hear if there’s another approach. Thanks.decor
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