Hello fellow citizens. Figured instead of pissing and moaning I’ll create a thread with some suggestions as to what the user base might want UI wise in hopes that Pixologic devs might hear our voice. Ok, so for me, things that seem like they’d be a big boost to my daily production workflow would be:
1.Dual Monitor support
(not what we have now which leaves the middle of the sculpting viewport/canvas spanning across both monitors)
2.Tearable, Floating windows/menus.
(Docking them on the left or right is ok but leads to the whole scroll, scroll, scroll situation to find what you want which is less than desirable)
3.Sculpt Layer Groups
(akin to photoshop layer groups for better organization purposes)
4.Subtool Layer Groups
(akin to photoshop layer groups for better organization purposes)
-
Texture/Tool Layer Groups
(akin to photoshop layer groups for better organization purposes) -
Ability to tear off ANY component of a menu
(right now the tool menu has a TON of stuff in it that I don’t typically open and would rather just tear off/dock what i want) -
Lightbox having the ability to paste paths into it along with being able to get docked/tearable/floating menu just like everything else in my dream UI.
-
Having 3d manipulators in the viewport
i.e. xyz arrowed manipulator like every other 3d app on the planet. -
Havning the lights in the viewport so you can manipulate them there like you would in real life…and not clicking on some little square icon and dragging a dot around in it.
These last two aren’t directly UI related but they’d definitely be nice additions. I have been tinkering with the UI for a bit, trying to bend it to my will, and have accomplished bypassing some of the roadblocks, but not the vast majority of them.
Would love to hear what others might think about these suggestions or what they think would be some healthy updates/additions to the UI.
I should note that things like 3D Manipulators or light placement would be options for the User to toggle on or off if they so desired…not really forcing the user into having to use that particular methodology. Same goes for the UI stuff…people can have a 100 subtools and not use folder groups for that or they can if they want. etc etc.