Sooooooo, here’s my dilemma - I’m trying to bring my ZBrush creation into Maya 2009 so that I can utilize maya as my rendering engine, however I have no idea what to do. Sure I can export the model as an obj but then what? I’ve got it painted within zbrush/textured within zbrush as well. What do I do to get it into Maya from ZBrush, with the poly paint, textured, etc? Can someone lay out the steps for me so that I can do this? (it’s a valentine’s day “card” for my gf, who’s coming into town tomorrow night, so, trying to get this wrapped up before-hand)
Also I should note that the ztl is comprised of 6 subtools: 1 main body, jacket, belt, pants, rock to stand on, accessory.
Thanks in advance!