First, this is my first charter i created in Z brush so my knowledge is limited.
My main problem is I am getting weird artifacts all over my object when I export out my normal map, does anyone know whats going on/ quick fixs?
The export settings I use for Lightwave are:
-Tangent
-SmoothUV
Also, I have noticed that the artifacts fade when I kick up the Geometry level in Zbrush. I have tried to fix the marks in Photoshop, but because I’m using GUVtile to UV my object I’m limited to what I can do.
here are some photos of whats going on
Any hints or help are welcome!
Thanks
-Adam
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