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Zbrush to 3dsmax (GoZ problems)

Hey guys i am little bit beginner and with 3dsmax and Zbrush i working like week. I started to model a low poly hand in 3dsmax and then port it with goz to zbrush. In this time its fine, i started sculpting, adding textures but when i want port it back its doing pretty much problems.

My settings.
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Can someone help me with this?
Thanks for advice.

PS: I got one more question, how to use goz with vray renderer in 3dsmax? Can i do textures in Zbrush and exporting normal maps back to 3dsmax normally with Goz? Because, that shader dont gonna work right?

Attachments

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Can somebody help me? I can send u ztl file or my low poly model from 3dsmax. I really need to repair this problems and because i am beginner I dont know where is the problem.
PS: When i exporting obj file to blender the model looks without problem. I dont tried texturing it yet.

I have the same problem…:S did you found a solution? or why isnt work good?