Hey guys i am little bit beginner and with 3dsmax and Zbrush i working like week. I started to model a low poly hand in 3dsmax and then port it with goz to zbrush. In this time its fine, i started sculpting, adding textures but when i want port it back its doing pretty much problems.
My settings.

Can someone help me with this?
Thanks for advice.
PS: I got one more question, how to use goz with vray renderer in 3dsmax? Can i do textures in Zbrush and exporting normal maps back to 3dsmax normally with Goz? Because, that shader dont gonna work right?
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