ZBrushCentral

ZBrush supporting Multiple UV's, Painting in Layers and Multiple Morph targets

The last update was amazing! I just wanted to ask about a few features that dont exist in ZBrush.

I was wondering when ZBrush might be supporting Multiple UV’s (within 0,1 UV space) Painting in (PSD style) Layers and Multiple Morph targets?

Having the ability to poly paint using Layers and effects would be amazing. It’s strange why this hasnt ever been supported? Zapplink isnt what I mean.

Multiple UV support? (Lightwave object files .LWO support multiple Morph targets and multiple UV layouts)

Will ZBrush ever integrate these features? I heard a rumour from an admin some where (I forget where;)) that there is supoprt for multiple uv’s?

Lastly actual camera support from external apps like Max, XSI or Lightwave, with the ability to switch to the current perspective view.

The last ZBrush update was just staggering, it’s now so fluid and smooth. It’s a joy to use. Some of these listed features above would be so good for ZBrush.

Sorry for the long shopping list but I was just wondering :smiley:

Thanks for the latest update Pixologic :smiley:

Hopefully version 4 will fullfill us some of those wishes.
Id rather pass on version 3.5 plugins and let them develop 4 fulltime:D.

Me too! I agree with you.

The fact that 3.5 was a free update is just amazing, I dont know how they do it? I dont mean to act the fool or let the cat out of the bag but I would be happy to pay for an upgrade, the quality is that good! I hope Zbrush 4 will have these features and I really hope Newtek are working with Pixologic to build a bridge between both apps and not just focusing all their attention on CORE.

Will GoZ work with Lightwave on the PC? Fingers crossed! :smiley:

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