Hi guys , i got a mesh build from Maya but now i want to learn how to make a SHARP TURN by using Zbrush, how could i do it ? Thanks 

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Hi guys , i got a mesh build from Maya but now i want to learn how to make a SHARP TURN by using Zbrush, how could i do it ? Thanks 


Use ZModeler brush on your lowest subdivision level.
ZModeler > Edge Actions = Crease > Target = Edge