ZBrushCentral

ZBrush rendering refraction

Hi,
I’d like render realistic eyes with ZBrush, do you know somebody how rendering refraction? When I change the “bpr transparency” “refract” value then I do not see any changes.

zbrush render no refraction:

3ds max render with refraction:

http://www.pxleyes.com/images/contests/light-refraction/fullsize/Street-Refraction-4ca23c04f1412_hires.jpg

possible achive this result with zbrush?

Attachments

ZBrush Document.jpg

eye_image_02.jpg