So I’ll try to explain this the best I can -
I’ve been trying to use zbrush for my hard surface needs for a while now and one issue I have repeatedly encountered is the lack of mirroring in the radial symmetry options, for example:
In the above image I am trying to achieve the orange shape. Using radial symmetry I currently have to sculpt the green and blue sections separately which obviously introduces inconsistencies which are especially frustrating in smooth hard surface objects. I’d like to sculpt on one side and have the result both mirrored and also adhering to radial symmetry. Am I just being an idiot and missing an option or is Zbrush missing this feature? If it is does anyone know of a script or workaround for it?
Thanks in advance! (apologies for the shoddy paintover :))