ZBrushCentral

zbrush R4 BPR refractivity not working

When i crank up the refractivity and Rfactor under Render/BPR transparency, i see no difference or any sign of refraction at all when i render in BPR. There is transparency but no refraction, and my opject has BPR transparency on in its display properties. Am i doing something wrong is would there by any sign of a fix on this soon?

Refraction has been broken for quite some time now. There’s no word on any incoming fix, but I’m sure it’s something they are aware of so we’ll have to wait and see.