Zbrush Quicktips & Tutorials from Harford - #1 Bullet holes

Hello zbc.

After feedback from a recent tutorial series I created on next-gen game assets I was asked a few questions regarding my workflow on other items I made, including building damage, organic skin detailing and some hard surface pieces. I decided to post some videos showing my personal workflows and techniques in the hope that others might find them useful. Of course some of it might be common knowledge and covered in other videos, but as the set is aimed at everyone there might be a couple new things in there for you or just simply to see how I approach the same problems.

Starting off the series with a quick tip on creating bullet holes ( and other decals ) in objects, including creating custom brushes and icons.



Nice QuickTip =)

Thank you. Very informative.