I have not really begun my zbrush studies but I want to clear up a workflow just in my mind to begin with.
I want to model out old rough/distressed/worn out etc objects for an animation. Lets say I want to model this:
Now if I have gone and taken detailed photographs of the textures and adjusted them in Photoshop, whats the best workflow for applying photo textures to a model in Zbrush?
Can you simply paint it on with the projection master tool (I have quickly read about that one)
Anybody have any advice - it would be most helpful - thanks