ZBrushCentral

ZBrush normals driving me nuts !!

Hi,

Have a problem with zbrush that is drving me crazy :evil:small_orange_diamond:)

When i was creating objs in maya for a model for some reason no matter what i did one part of the model would always be inside out when imported into Zbrush …

To solve the problem i went into TOOL > DISPLAY PROPERTIES and hit DOUBLE …

but now when i create normal maps from the highpoly it remains invisible in the normal map -

hope sopmeone can help …

i attach an image to demonstrate problem …

Attachments

invisible GEOMETRY.jpg

tool>display properties>flip

thanks ghost much appreciated