I have been making models in Max 2009, then adding detail and making normal maps in zbrush with zmapper. But you can barely see the details when put into max. I have to exagerate everything a fair bit to get anything even half decent.
Is there anything ic an do to make my results in max alot closer to that which i sculpt.
(is there some kind of delay on posting a thread and it appearing in the forum because i already tried posting this and have waited like 5 hours and it hasn’t come up. Sorry if it comes up twice.) Edit: it would appear the first one jsut didn’t work then 

