Hey guys i got a simple model am painting in zbrush that am trying to get some normals from, so when i create the normals and view them its showing my seems, but in my poly paint i dont get any seems, so i go to 3dsmax 2012 and apply the maps thinking its a zbrush viewing issue, but when i apply the normal map in 3dsmax i get the same issue, i see all my seems, but in the texture map i dont see any. Anyone have this issue? Or am i doing something wrong? The uv were creating in zbrush also.
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