I am curious what people are doing with their ZBrush models in other programs and how they work around any compatibility hiccups. I’m about to purchase it, and for now I don’t have the cash to throw at Maya, but I would still like to do some animations. It’s hard to find a straight answer about what you can and can’t do with ZBrush models in various programs, so I wanted to see if a number of people could just dump their unique experience into one thread. Currently I’m hoping to work with Blender, but I’ve heard there are a few problems when it comes to exporting an entire project over.
I’m also a beginner when it comes to different file types and such. Is there a site that lists these and describes them, over various programs, and hopefully, that lists which are/are not compatible?
I’m just curious to know:
1: What do you use your ZBrush models in?
2: What compatibility issues do you encounter and how do you work around them?
Sorry if these questions are over-asked, I’m new to this medium, and am just eager to begin
So UV Master is handy if you get it, and quick, but it doesn’t give you the precision you’d have in Blender? Would it be practical or possible to use UV Master in ZBrush and make changes in Blender? Thanks for asking my beginner questions, I really appreciate it. 