I’m having a problem exporting an object out of 3dsMax using GoZ.
I’m exporting out some stairs, they are about 3 meters tall from the bottom to top.
Anyway, when I GoZ them into Zbrush, my brushes are extremely small. It looks like this is due to the sizing issues.
Since I’m making an environment, keeping a consistent size is very important.
Is there a way to change the measurements in ZBrush, like universally scale up the brush system?
Or any other method would help…

