ZBrushCentral

ZBrush measurement system?

I’m having a problem exporting an object out of 3dsMax using GoZ.

I’m exporting out some stairs, they are about 3 meters tall from the bottom to top.

Anyway, when I GoZ them into Zbrush, my brushes are extremely small. It looks like this is due to the sizing issues.

Since I’m making an environment, keeping a consistent size is very important.

Is there a way to change the measurements in ZBrush, like universally scale up the brush system?

Or any other method would help…

Here’s a technique that I have found to kinda work (hack I guess).

Take the object you want to scale and right click on the scale modifer in 3ds max.

In the offset world option, scale it down to 1%.

Reset your XForms.

GOZ into ZBrush.

Once you’re done with ZBrush.

GOZ back into Max.

Scale up your object by 10,000%. (right click on scale modifer, offset world option)

Reset XForms.

:cry:

http://www.zbrushcentral.com/showthread.php?168239-Scaling-Issues-(GoZ-Blender-Max-etc-)-Solution-and-explanation&highlight=Scaling+issue

Thanks Doug, perfect! :smiley: