Hi,
can I use any saved Z-Brush material in any other 3D softwares like max or maya?
if not then how can I get the exact material output from other platform?
SS
Hi,
can I use any saved Z-Brush material in any other 3D softwares like max or maya?
if not then how can I get the exact material output from other platform?
SS
you can’t.
no, you can’t. You can bake the lighting and shadows into the object…but you’re not getting the material, just painting highlights and shadows.
Obviously the ‘Material’ is not exported, Zbrush has it’s own rendering engine, completeley different to max or maya’s, but its a way to emulate the materials form zbrush into maya…