Hey guys,
i´m currently working on a character with 5 subdivision levels. The highest subdivision is at 15 Million Polygons. The lowest is at 61k polygons. My workflow is atm just painting some alpha maps for skin displacement. After some drawing Zbrush crashes and I can start from the beginning. Shouldn´t I paint on that polycount or what is the best method to flood the whole character with some skin texture. I´ve been searching for hours : google, communities, but nothing could solve my problem.
My system:
2 x 2.8 GHz QuadCore Intel Xeon, 8 GB 800 Mhz DDR 2.
Maybe I just have to set my preferences… i just don´t know. The character has to be photo realistic, so I´ve searched thousands of tutorials etc.
Thanks for your help,
John