Actually it crashes more than any app I have ever seen, but right now I am focused on one spot.
I get a tool, make geometry, give it a few hundred thousand, delete lower.
2. Get an alpha, make stencil, place it.
3. Turn on planar UV, pick size
4. Use polypaint to paint black with the stencil.
5. Creat new texture by Polypaint button.
6. Go to Mask> mask by intensity and right there it keeps crashing.
I am doing tha bove experiment with very basic geometry, like a cube, and a very simple stencil, like a square…
Why is that? Am I doing something in a bad way? I am just trying to make shapes to extract into subtools…and it’s just frustrating. I have these kinds of problems over and over with zbrush on two different machines, both powerful, one dual core, another quadcore, both with 4 GB RAM, one on XP the other on Vista. It’s frustrating because I can imagine the potential of ZBrush, if only it was stable.