It’s time for a double feature!
Today’s interview is a joint affair between Crytek (who developed Ryse: Son of Rome) and Platige Image (who provided its cut scene cinematics). This gave us a rare opportunity to not just go behind the scenes with the company that brought us the incredibly powerful CryENGINE platform but also to learn more about their collaborative process.
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You may read the full interview in the frame above.
You may also view the page without frames: CLICK HERE.
Please join us in thanking the many artists from both Crytek and Platige Image for sharing their thoughts and artwork! Feel free to also post questions that you might have. We’re told that they’ll be checking in here and look forward to talking with you!
Be sure to also visit our many past interviews. You can find them here.