Six months ago we did an interview with the wizards at BioWare for the critically-acclaimed game, Dragon Age: Origins. It got rave responses from the community, so we knew then and there that we wanted to do a new one when Dragon Age 2 released!
Today’s interview is a first for ZBrushCentral. Rather than talking about a title that came out a few weeks or months earlier, we have coordinated behind the scenes with the good folks at BioWare and EA to release this interview on the same day that the game premiers!
Just because the game is brand new doesn’t mean that little is known about it. We’ve known for quite a while that the sequel planned to go in new directions with the art. In fact, today’s overall game review at The Escapist made a point of talking about how much better everything looks in the sequel. (They also gave the game a perfect score.) Now at last the art team is able to go into greater detail, sharing some ZBrush screens and a few surprises.
Please join us in welcoming Shane Hawco and the rest of his team back to ZBrushCentral! We hope that you enjoy reading the interview as much as we’ve enjoyed putting it together!
SPOILER ALERT: This interview does contain a few spoilers regarding the game’s story. If you haven’t played the game and don’t want any secrets revealed ahead of time, we recommend waiting until you’ve finished your first playthrough before reading the interview.
Here’s a sampler of the many images that you’ll find. You can view them in high resolution from the interview pages.
Many thanks to Shane, Ramil, Ben, Leroy, Jae, Francis and Rion! We are so appreciative of the time and effort you put into getting this interview ready, even while the game was in the heat of Crunch Time. We know it took some sacrifices on your part to make the launch day publication!
Pixologic would also like to extend our thanks to BioWare and Electronic Arts for having consented to sharing this interview with the ZBrush community.
Use this thread to discuss the interview!