I think zbrush is truly the best sculpting app. However there are a couple of features I would like to see if they do not already exist. If these features are currently available please let me know!
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Focus/Frame the camera on the masked selection. It only seems possible to focus the camera on a whole subtool/ object. This makes it impossible to focus the selection on a big mesh (like a terrain object. In mudbox, maya, 3dsmax etc you can frame the camera on the selected/masked points. Is there a way to do this in zbrush? Even for a characters face it would be nice to be able to focust on just the tip of the nose etc.
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Dynamesh works great on enclosed volumetric objects but not on flat objects that are not enclosed. For example it would be nice to sculpt a flat plane and then use dyanmesh without it turning it into a closed whole volume object with artifacts.
Thanks