ZBrushCentral

Zbrush cutting up my UV's when export to Maya

I don’t know what happened but now when I export out an OBJ file my UV’s are now all cut into individual little faces of UV’s when I import them back into Maya. Is this a setting in Zbrush or a setting in Maya that I missed? I posted my settings in the attached pic.

Can anyone help?

Select Mrg in the zbrush export options.

Richard

Thanks a bunch. That worked. I have been playing with settings for two hours but I missed that one. UGH!

Glad to have it working again.

Whew!