Hi everyone! I’m having an issue with ZBrush 4.0 crashing when I attempt to bake normal, displacement, etc. maps on any model over 3 million polys.
The computer I’m using is a 5 year-old MacBook with these specs:
Processor Name: Intel Core 2 Duo
Processor Speed: 2.4 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache: 4 MB
Memory: 4 GB
Graphics Card: NVIDIA GeForce 8600M GT
I’m not sure if the crashing is because it needs more RAM or what. I’ve considered getting a new computer but I wanted to see what you guys think. Could I maybe just buy more RAM?
Is this a RAM problem, graphics card problem, or what?
