I have been following this tutorial: http://www.zbrush.info/docs/index.php/Tutorial:_Pinup
with the exception of using Maya instead of 3DS Max
Basically I can import one obj into zbrush if there’s nothing already there, but if I already have something there and try and import another obj, Zbrush crashes. 
I am using Maya 8.5 to export the obj, and am using Zbrush 3 to import it.
It’s really getting my goat, if anyone could tell me what it is i’d really appreciate it. Thanks 
