Any time I load a texture into spotlight and then hit “z” to paint, Zbrush crashes. Every time. So I’m pretty much screwed over here at work.
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x000000003ad60000
VM Regions Near 0x3ad60000:
MALLOC_LARGE 0000000038e97000-000000003ad60000 [ 30.8M] rw-/rwx SM=PRV
–>
__TEXT 000000003e000000-000000003e042000 [ 264K] r-x/rwx SM=COW /System/Library/Frameworks/GLUT.framework/Versions/A/GLUT
Thread 0 Crashed Dispatch queue: com.apple.main-thread
0 ZBrushOSX 0x0001628b ABMapBltBlurTo(int, ABMap const*, ARect const*, APoint*, ARect const*, ABMap*, float) const + 7147
1 ZBrushOSX 0x05040cad ALightBoxUpdateMaskComposite() + 285
2 ??? 0x00000411 0 + 1041
I’m on Mac OS v 10.8.5
Please send help!