i’m not sure what is happening/ happened, and it has happened with 3 of my recent models. i noticed it when i exported an obj for a test and when i opened it in maya it was no longer one mesh but broken up into strange groups of faces. i’ve checked to see if it was something before i brought it into zbrush and the evidence seems to show that it has happened in zbrush. on one of my models it happened with the main mesh but the subtool is fine, although i hadn’t sculpted on the subtool in awhile. any ideas?
[attach=136855]Meshbreak.JPG[/attach]
Also, recently some strange artifacts have appeared on my mesh, but that happened after i had already noticed the breakup issue.
[attach=136854]zMeshbreak.JPG[/attach]
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