Hey everyone. I modeled a low poly spaceship for a game in 3DS max, and exported it out as an obj to bring into zbrush so that I can render it out in Keyshot. I don’t want to have to subdivide it to get a smooth surface (I want it to keep the hard edges that I made) so I was just going to use the Smooth Normals option. Problem is, it’s greyed out and I can’t click it. Any ideas as to why this is happening?
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