Hey everyone. I modeled a low poly spaceship for a game in 3DS max, and exported it out as an obj to bring into zbrush so that I can render it out in Keyshot. I don’t want to have to subdivide it to get a smooth surface (I want it to keep the hard edges that I made) so I was just going to use the Smooth Normals option. Problem is, it’s greyed out and I can’t click it. Any ideas as to why this is happening?
You’re 3 service packs behind… Might not be the reason, update advised anyway.
Interesting. I thought I installed the latest but apparently not. Either way, even with it up to date, this does not solve the issue.
I figured it out. Apparently there is an option to turn on normal smoothing first before I can turn this one on…ugh. so silly.