Hi there,
Maybe this is covered somewhere but, I can’t find anything on this. I’m running LW 9.0 with ZBrush on a Mac. Got some weirdness happening with my textures in Layout. It happens in Modeler too and that’s where I first had trouble. Doesn’t seem to be happening in Modeler now but, it’s reared it’s ugly head in Layout. Take a look at the pics… I’ve been following the LW to ZBrush and back again tutorial. Had success up til now. The Shark in the pic renders fine but in OpenGL I get this blocking of the texture. Anyone know why this is happening?