ZBrushCentral

Zbrush and Keyshot

Hello ZBC I had a quick question - I was wondering if you could import mocap data to zbrush or any other program, create an animation and then render in keyshot. I am willing to use any necessary programs to achieve this work flow be it maya, max, or cinema 4d for the animation. And if I rig the character in zbrush will I be able to carry this information over to the other programs?

Any discussion or hypothesis would be great

Attachments

KeyShot 4 Material Ball.1.jpg

I’m not sure as I haven’t tried it. The Goz plugin for Keyshot sends over geometry and paint. Animation in Keyshot is really for presentation stuff and isn’t a full blown animation program. But, you can download the Keyshot trial and the Goz plugin and try it out. Also you can ask questions at the Keyshot forum as well as here.