Hello ZBC I had a quick question - I was wondering if you could import mocap data to zbrush or any other program, create an animation and then render in keyshot. I am willing to use any necessary programs to achieve this work flow be it maya, max, or cinema 4d for the animation. And if I rig the character in zbrush will I be able to carry this information over to the other programs?
Any discussion or hypothesis would be great
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