Personally I love the developers over at Pixologic. I can not wait for the next update (hopefully ZB5!)
I personally would like a more robust poly paint system. There are a lot of alternative software programs to painting on a model then Zbrush because I think it lacks some Photoshop functionality that people love and are used to when texturing.
I for one would love to see a better paint layer system with more choices in blending modes/paint brushes. Maybe a specific panel/rollout for poly painting instead of having just the “layers” sub pallet, make a layer system for both…separate. One for your sculpt, and one for your poly paint.
What would you like to see in ZB5?

